The Elder Scrolls 3: Tribunal

The Elder Scrolls 3: Tribunal

Ubisoft Entertainment
Release date: 2002-11-06 | Platforms: PC, ANDROID.

Tribunal is the first of two expansion packs for Morrowind, taking place in Mournhold, a Temple city inside the capital of the Dunmeri province of Morrowind. Two opposing forces seek to manipulate the Nerevarine to their advantage. The ruthless, newly crowned King Hlaalu Helseth seeks to firmly establish his authority, while the divine Almalexia is desperate to retain her grasp on the people. The machinations and intrigues of both sides draw the Nerevarine deep into the sewers, caves and ruins under Mournhold, and to a place lost to Tamriel itself.

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The Elder Scrolls III: Morrowind

DEVELOPERS

Background for Christiane Meister
Christiane Meister

Christiane Meister

artist

Christiane Meister is a games artist. Meister has been working with Bethesda Softworks. Meister's first published game was The Elder Scrolls 3: Tribunal released in 2002.

Background for Brian Chapin
Brian Chapin

Brian Chapin

writer

Brian Chapin is a games writer. Chapin has been working with Bethesda Softworks. Chapin's first published game was The Elder Scrolls 3: Tribunal released in 2002.

Background for Mark E. Nelson
Mark E. Nelson

Mark E. Nelson

writer

Mark E. Nelson is a games writer. Nelson has been working with Bethesda Softworks and Bethesda Game Studios. Nelson started in 2002 as the writer of The Elder Scrolls III: Morrowind. Then, Mark E. Nelson went on to work on The Elder Scrolls 3: Tribunal as the writer.

Background for Craig Walton
Craig Walton

Craig Walton

programmer

Craig Walton is a games designer and programmer. Walton has been working with Bethesda Softworks and Bethesda Game Studios. Walton's first game was The Terminator: Rampage published by Bethesda Softworks for PC in 1993. After that, Craig Walton took part as the programmer of The Elder Scrolls III: Morrowind. Later, Walton also was part of the team who developed The Elder Scrolls 3: Tribunal published by Ubisoft Entertainment for PC and Android. Most recently, Craig Walton was involved in the development of The Elder Scrolls IV: Oblivion.

Background for Ken Rolston
Ken Rolston

Ken Rolston

designer

Ken Rolston is a games writer and designer. Rolston has been working with Electronic Arts, Bethesda Softworks, Bethesda Game Studios and Big Huge Games. Rolston's first game was The Elder Scrolls III: Morrowind published by Ubisoft Entertainment for PC, Xbox One, Android and Xbox 360 in 2002. Then, Ken Rolston went on to work on The Elder Scrolls 3: Tribunal as the designer. Later, Rolston also was part of the team who developed The Elder Scrolls IV: Oblivion published by 2K Games for PC, Xbox One, Xbox 360 and PlayStation 3. Most lately, Ken Rolston worked on Kingdoms of Amalur: Reckoning.

Background for Gavin Carter
Gavin Carter

Gavin Carter

producer

Gavin Carter is a games writer and producer. Carter has been working with Bethesda Softworks and Bethesda Game Studios. Carter started in 2002 as the writer of The Elder Scrolls 3: Tribunal. Next, Gavin Carter worked on The Elder Scrolls IV: Oblivion taking on the role of producer. Carter also worked on Fallout 3 developed by Bethesda Softworks for PC, Xbox One, Xbox 360 and PlayStation 3. Most recently, Gavin Carter was involved in the development of Fallout 3: Game of the Year Edition.

Background for Ashley Cheng
Ashley Cheng

Ashley Cheng

producer

Ashley Cheng is a games producer. Cheng has been working with Bethesda Softworks and Bethesda Game Studios. Cheng started in 2002 as the producer of The Elder Scrolls III: Morrowind. After that, Ashley Cheng took part as the producer of The Elder Scrolls 3: Tribunal. Cheng also worked on The Elder Scrolls V: Skyrim developed by Bethesda Softworks for PC, Nintendo Switch, Xbox 360 and PlayStation 3. Most recently, Ashley Cheng was involved in the development of The Elder Scrolls V: Skyrim Special Edition.

Background for Matthew Carofano
Matthew Carofano

Matthew Carofano

artist

Matthew Carofano is a games artist. Carofano has been working with Bethesda Softworks, Bethesda Game Studios, 505 Games and Biart. Carofano's first published game was The Elder Scrolls III: Morrowind released in 2002. Then, Matthew Carofano went on to work on The Elder Scrolls 3: Tribunal as the artist. Later, Carofano also was part of the team who developed Deep Black published by 505 Games for PC and PlayStation 3. Most lately, Matthew Carofano worked on The Elder Scrolls V: Skyrim Special Edition.