Call of Duty: Black Ops Zombies

Call of Duty: Black Ops Zombies

Activision Blizzard
Release date: 2011-11-30 | Platforms: IOS, ANDROID.
The Call of Duty®: Zombies phenomenon has risen back to life.

Adapted from the best-selling console hit and built specifically for tablets and smartphones, Call of Duty®: Black Ops Zombies delivers maps and weapons never before seen on mobile, and 50 levels of "Dead-Ops Arcade," a 50-level zombie gauntlet that provides the ultimate undead challenge for fans of Call of Duty’s signature zombie warfare.

Play solo or join a team of up to 4 players as you mow down hordes of zombies with Call of Duty’s all-new interface, now featuring Voice Chat for the first time ever.

And don’t just take our word for it; here is what critics think of the game:

- "Call of Duty: Black Ops Zombies is a must-have for any Call of Duty fan and for everyday gamers alike." – Mashable.com
- "...after spending some time with COD: Black Ops Zombies, we think this could possibly be the best game we’ve seen yet on the Apple tablet." – Into Mobile
- "As far as the whole package is concerned, I adore the Dead Ops Arcade mode and feel it adds significant value to the $6.99 price tag" – Destructoid
- "Dead Ops…a perfect fit for the mobile platform." – G4 TV online
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What's New in Version 1.3.2
o Multiplayer connection improvements
o Bug fixes

Finally, a variety of optimizations and fixes have also been incorporated into this update to give players the best mobile Zombie experience yet.
For tips, tricks, and troubleshooting, be sure to check out the Black Ops Zombies Field Manual at www.callofduty.com/blackops/faq/ioszombies

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The game has been optimized for 3rd-generation devices and higher, providing unparalleled graphics and performance. As an iOS Universal App, the game operates the same whether played on iPhone, iPod, or iPad, meaning a zombie’s brain will splatter just as vividly on your iPhone 4 Retina Display as on your iPad 2. The game also supports Game Center leaderboards so you can compete with your friends.
Need more undead? Download Call of Duty: Zombies, the original mobile zombie warfare experience available on both iPhone and iPad. And don’t forget to download the Call of Duty: ELITE Mobile App for an inside-edge on your console Call of Duty Multiplayer experience.
Call of Duty: Black Ops
Background

FEATURED GAMES

DEVELOPERS

Background for Corky Lehmukuhl
Corky Lehmukuhl

Corky Lehmukuhl

designer

Corky Lehmukuhl is a games designer. Lehmukuhl has been working with Raven Software, Activision, Treyarch and n-Space. Lehmukuhl's first game was Call of Duty: Black Ops published by Square Enix for PC, Xbox One, iOS and Nintendo DS in 2010. Next, Corky Lehmukuhl worked on Call of Duty: Black Ops Zombies taking on the role of designer.

Background for David Vonderhaar
David Vonderhaar

David Vonderhaar

designer

David Vonderhaar is a games designer. Vonderhaar has been working with Raven Software, Activision, Treyarch and n-Space. Vonderhaar's first published game was Call of Duty: Black Ops released in 2010. Then, David Vonderhaar went on to work on Call of Duty: Black Ops Zombies as the designer.

Background for Joe Chiang
Joe Chiang

Joe Chiang

designer

Joe Chiang is a games designer. Chiang has been working with Raven Software, Activision, Treyarch and n-Space. Chiang started in 2010 as the designer of Call of Duty: Black Ops. After that, Joe Chiang took part as the designer of Call of Duty: Black Ops Zombies. Most recently, Joe Chiang was involved in the development of Call of Duty: Black Ops II.

Background for David S. Goyer
David S. Goyer

David S. Goyer

writer

David S. Goyer is a games writer. Goyer has been working with Raven Software, Activision, Treyarch and n-Space. Goyer started in 2010 as the writer of Call of Duty: Black Ops. Next, David S. Goyer worked on Call of Duty: Black Ops Zombies taking on the role of writer. Goyer also worked on Call of Duty: Black Ops II developed by Treyarch for PC, Xbox One, Xbox 360 and PlayStation 3. The latest work of David S. Goyer was Call of Duty: Black Ops Cold War, published in 2020.

Background for Dave Anthony
Dave Anthony

Dave Anthony

writer,director

Dave Anthony is a games writer, director and designer. Anthony has been working with Raven Software, Activision, Treyarch and Beenox. Anthony's first game was Call of Duty: Black Ops published by Square Enix for PC, Xbox One, iOS and Nintendo DS in 2010. Then, Dave Anthony went on to work on Call of Duty: Black Ops Zombies as the writer. Anthony also worked on Call of Duty: Black Ops II developed by Treyarch for PC, Xbox One, Xbox 360 and PlayStation 3. Most lately, Dave Anthony worked on Call of Duty: Black Ops 4.

Background for Colin Whitney
Colin Whitney

Colin Whitney

artist

Colin Whitney is a games artist. Whitney has been working with Aspyr Media, Raven Software, Activision and Treyarch. Whitney started in 2008 as the artist of Call of Duty: World at War. Then, Colin Whitney went on to work on Call of Duty: Black Ops as the artist. Later, Whitney also was part of the team who developed Call of Duty: Black Ops Zombies published by Activision Blizzard for iOS and Android. The latest work of Colin Whitney was Call of Duty: Black Ops III, published in 2015.

Background for Craig Houston
Craig Houston

Craig Houston

writer

Craig Houston is a games writer, artist and designer. Houston has been working with Aspyr Media, Raven Software, Activision and Treyarch. Houston started in 1990 as the artist of Pictionary (1990). After that, Craig Houston took part as the artist of Wolverine. Houston also worked on Call of Duty: Black Ops II developed by Treyarch for PC, Xbox One, Xbox 360 and PlayStation 3. The latest work of Craig Houston was Call of Duty: Black Ops Cold War, published in 2020.

Background for Sean Murray
Sean Murray

Sean Murray

composer

Sean Murray is a games director, composer and designer. Murray has been working with Raven Software, Activision, Treyarch and Rebellion. Murray's first game was True Crime: Streets of LA published by Activision Blizzard for PC, Xbox, PlayStation 2 and GameCube in 2003. After that, Sean Murray took part as the composer of True Crime: New York City. Murray also worked on Call of Duty: World at War developed by Treyarch for PC, Xbox One, Nintendo DS and Xbox 360. Most lately, Sean Murray worked on The Last Campfire.