World of Warcraft: Warlords of Draenor

World of Warcraft: Warlords of Draenor

Blizzard Entertainment
Release date: 2014-11-13 | Platforms: MACOS, PC.

Garrosh Hellscream escaped justice with the assistance of the bronze dragon Kairozdormu, eventually finding himself in an alternate Draenor in the time before the original Horde had come to Azeroth. Hungry for vengeance, Garrosh provided his father, Grommash Hellscream, with the technology to assemble his ideal army—the conquering force called the Iron Horde. Grommash was quick to unite Draenor's orcish clans under his banner, and the clan leaders became the Iron Horde's warlords. Among them were the bloodthirsty Kargath Bladefist, the cunning Blackhand, the elder shaman Ner'zhul, and the fearless Kilrogg Deadeye. The Iron Horde took command of several vital locations on Draenor, subjugated the ogre city of Highmaul, and built massive fortifications like Blackrock Foundry to outfit the warlords' armies. Once the Iron Horde had Draenor in its grasp, the orcs invaded Azeroth through the Dark Portal, razed Nethergarde Keep, and seized control of Dreadmaul Hold. In retaliation, Khadgar assembled the champions of the Alliance and the Horde, leading them through the portal to stop the Iron Horde on Draenor once and for all. Garrosh ultimately met his end at Thrall's hands, and after an exhausting campaign, the heroes of Azeroth were able to defeat most of the Iron Horde's warlords. Khadgar's offensive dealt a crushing blow to the Iron Horde. Grommash's failure to give his warriors the victory he had promised bred dissent within the ranks, affording the warlock Gul'dan the opportunity to usurp the Iron Horde and summon the demonic Burning Legion to Draenor...

World of Warcraft
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FEATURED GAMES

DEVELOPERS

Background for Sam Cardon
Sam Cardon

Sam Cardon

composer

Sam Cardon has been working in the games industry since 2012. Cardon is known for working on World of Warcraft: Mists of Pandaria and World of Warcraft: Warlords of Draenor as the games composer. Cardon started in 2012 as the composer of World of Warcraft: Mists of Pandaria. Next, Sam Cardon worked on World of Warcraft: Warlords of Draenor taking on the role of composer.

Background for Craig Stuart Garfinkle
Craig Stuart Garfinkle

Craig Stuart Garfinkle

composer

Craig Stuart Garfinkle is a games composer. Garfinkle has been working with Interplay Entertainment and Black Isle Studios. Garfinkle's first game was Fallout: Brotherhood of Steel published by Interplay Productions for Xbox and PlayStation 2 in 2004. After that, Craig Stuart Garfinkle took part as the composer of Baldur's Gate: Dark Alliance II. Most lately, Craig Stuart Garfinkle worked on World of Warcraft: Warlords of Draenor.

Background for Alex Afrasiabi
Alex Afrasiabi

Alex Afrasiabi

director

Alex Afrasiabi has been working in the games industry since 2014. Afrasiabi is known for working on World of Warcraft: Legion, World of Warcraft: Warlords of Draenor and World of Warcraft: Battle for Azeroth as the games director. Afrasiabi's first published game was World of Warcraft: Warlords of Draenor released in 2014. After that, Alex Afrasiabi took part as the director of World of Warcraft: Legion. Most recently, Alex Afrasiabi was involved in the development of World of Warcraft: Battle for Azeroth.

Background for Cory Stockton
Cory Stockton

Cory Stockton

designer

Cory Stockton has been working in the games industry since 2012. Stockton is known for working on World of Warcraft: Mists of Pandaria, World of Warcraft: Legion and World of Warcraft: Warlords of Draenor as the games designer. Stockton's first published game was World of Warcraft: Mists of Pandaria released in 2012. Next, Cory Stockton worked on World of Warcraft: Warlords of Draenor taking on the role of designer. Most lately, Cory Stockton worked on World of Warcraft: Legion.

Background for Ion Hazzikostas
Ion Hazzikostas

Ion Hazzikostas

designer

Ion Hazzikostas has been working in the games industry since 2012. Hazzikostas is known for working on World of Warcraft: Mists of Pandaria, World of Warcraft: Legion, World of Warcraft: Warlords of Draenor and World of Warcraft: Battle for Azeroth as the games director and designer. Hazzikostas started in 2012 as the designer of World of Warcraft: Mists of Pandaria. After that, Ion Hazzikostas took part as the designer of World of Warcraft: Warlords of Draenor. Later, Hazzikostas also was part of the team who developed World of Warcraft: Legion published by Blizzard Entertainment for PC and macOS. Most recently, Ion Hazzikostas was involved in the development of World of Warcraft: Battle for Azeroth.

Background for Tom "Evocare" Chilton
Tom "Evocare" Chilton

Tom "Evocare" Chilton

designer

Tom "Evocare" Chilton is a games director and designer. Chilton has been working with Electronic Arts. Chilton's first published game was Ultima Online: Age of Shadows released in 2003. Next, Tom "Evocare" Chilton worked on World of Warcraft taking on the role of designer. Chilton also worked on World of Warcraft: The Burning Crusade for PC and macOS. The latest work of Tom "Evocare" Chilton was World of Warcraft: Legion, published in 2016.

Background for Neal Acree
Neal Acree

Neal Acree

composer

Neal Acree has been working in the games industry since 2010. Acree is known for working on Diablo III: Reaper of Souls, StarCraft II, StarCraft II: Wings of Liberty and StarCraft II: Heart of the Swarm as the games composer. Acree's first published game was StarCraft II released in 2010. Next, Neal Acree worked on StarCraft II: Wings of Liberty taking on the role of composer. Acree also worked on Diablo III: Reaper of Souls for PC, Xbox One, PlayStation 4 and macOS. Most recently, Neal Acree was involved in the development of Diablo III: Rise of the Necromancer.

Background for Jose Perez III
Jose Perez III

Jose Perez III

artist

Jose Perez III is a games director, artist and designer. III has been working with Square Enix, Inc., Airtight Games and Day 1 Studios. III started in 2001 as the artist of Blood Wake. Next, Jose Perez III worked on Crimson Skies: High Road to Revenge taking on the role of artist. III also worked on Quantum Conundrum developed by Square Enix for PC, Xbox 360 and PlayStation 3. Most recently, Jose Perez III was involved in the development of Star Wars: Tales from the Galaxy’s Edge.

Background for Clint Bajakian
Clint Bajakian

Clint Bajakian

composer

Clint Bajakian is a games composer. Bajakian has been working with Sony Interactive Entertainment, Double Fine Productions, LucasArts Entertainment and Lucasfilm. Bajakian started in 1991 as the composer of Monkey Island 2: LeChuck's Revenge. Then, Clint Bajakian went on to work on Indiana Jones and the Fate of Atlantis: The Action Game as the composer. Later, Bajakian also was part of the team who developed World of Warcraft: Warlords of Draenor published by Blizzard Entertainment for PC and macOS. The latest work of Clint Bajakian was World of Warcraft: Legion, published in 2016.

Background for Russell Brower
Russell Brower

Russell Brower

composer

Russell Brower is a games composer. Brower has been working with Aspyr Media, Rebellion, NovaLogic and Climax Group. Brower started in 2003 as the composer of Delta Force: Black Hawk Down. Next, Russell Brower worked on Joint Operations: Typhoon Rising taking on the role of composer. Brower also worked on StarCraft II: Heart of the Swarm for PC and macOS. Most lately, Russell Brower worked on Diablo III: Eternal Collection.