The Legend of Zelda: Collector's Edition

The Legend of Zelda: Collector's Edition

Nintendo
Release date: 2003-11-07 | Platforms: GAMECUBE.

Includes a demo of The Wind Waker and the full versions of The Legend of Zelda, Zelda II: The Adventure of Link, The Legend of Zelda: Ocarina of Time & The Legend of Zelda: Majora's Mask.

The Legend of Zelda: The Wind Waker
Background

FEATURED GAMES

DEVELOPERS

Background for Masanao Arimoto
Masanao Arimoto

Masanao Arimoto

designer

Masanao Arimoto is a games artist and designer. Arimoto has been working with Nintendo and Argonaut Software. Arimoto started in 1991 as the artist of The Legend of Zelda: A Link to the Past. After that, Masanao Arimoto took part as the artist of The Legend of Zelda: The Wind Waker. Later, Arimoto also was part of the team who developed New Super Mario Bros. published by Nintendo for Nintendo DS and Wii U. Most lately, Masanao Arimoto worked on Star Fox 2.

Background for Kazuaki Morita
Kazuaki Morita

Kazuaki Morita

programmer

Kazuaki Morita is a games programmer. Morita has been working with Nintendo. Morita's first game was Super Mario Bros. published by Nintendo for Nintendo Switch, Nintendo 3DS, Wii U and Wii in 1985. Next, Kazuaki Morita worked on The Legend of Zelda: Link's Awakening taking on the role of programmer. Morita also worked on The Legend of Zelda: Collector's Edition developed by Nintendo for GameCube. Most lately, Kazuaki Morita worked on The Legend of Zelda: Skyward Sword HD.

Background for Satoru Takizawa
Satoru Takizawa

Satoru Takizawa

artist

Satoru Takizawa is a games artist who started the games industry career in 1900. Since then, Takizawa has been working with Nintendo. Takizawa's first published game was The Legend of Zelda Wii U. Then, Satoru Takizawa went on to work on The Legend of Zelda: The Wind Waker as the artist. Later, Takizawa also was part of the team who developed The Legend of Zelda: Collector's Edition published by Nintendo for GameCube. Most lately, Satoru Takizawa worked on The Legend of Zelda: Breath of the Wild.

Background for Kenta Nagata
Kenta Nagata

Kenta Nagata

composer

Kenta Nagata is a games composer. Nagata has been working with Nintendo and Retro Studios. Nagata's first game was Mario Kart 64 (1996) published by Nintendo for Wii U, Wii and Nintendo 64 in 1996. Next, Kenta Nagata worked on 1080° Snowboarding (1998) taking on the role of composer. Nagata also worked on The Legend of Zelda: The Wind Waker developed by Nintendo for GameCube. The latest work of Kenta Nagata was The Legend of Zelda: The Wind Waker HD, published in 2013.

Background for Toru Minegishi
Toru Minegishi

Toru Minegishi

composer

Toru Minegishi is a games composer. Minegishi has been working with Nintendo. Minegishi started in 1999 as the composer of Pokémon Stadium. Next, Toru Minegishi worked on Animal Crossing taking on the role of composer. Afterwards, Toru Minegishi worked on The Legend of Zelda: Twilight Princess developed by Nintendo in 2006. Most recently, Toru Minegishi was involved in the development of Splatoon 2: Octo Expansion.

Background for Hajime Wakai
Hajime Wakai

Hajime Wakai

composer

Hajime Wakai is a games composer who started the games industry career in 1900. Since then, Wakai has been working with Nintendo and Eighting. Wakai's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. Then, Hajime Wakai went on to work on Star Fox 64 (1997) as the composer. Later, Wakai also was part of the team who developed Pokémon Stadium 2 published by Nintendo for Nintendo 64. Most lately, Hajime Wakai worked on The Legend of Zelda: Skyward Sword HD.

Background for Eiji Aonuma
Eiji Aonuma

Eiji Aonuma

producer

Eiji Aonuma is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Aonuma has been working with Capcom, Nintendo, Koei Tecmo and Grezzo. Aonuma started as the producer of The Legend of Zelda Wii U. After that, Eiji Aonuma took part as the artist of NES Open Tournament Golf. Later, Aonuma also was part of the team who developed The Legend of Zelda: Collector's Edition published by Nintendo for GameCube. Most recently, Eiji Aonuma was involved in the development of The Legend of Zelda: Skyward Sword HD. At the moment, Aonuma is working with Nintendo on The Legend of Zelda: Breath of the Wild (Sequel), which was announced for Nintendo Switch.

Background for Takashi Tezuka
Takashi Tezuka

Takashi Tezuka

producer

Takashi Tezuka is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Tezuka has been working with Capcom, Nintendo, indieszero and Grezzo. Tezuka's first game was New Super Mario Bros. Mii published by Nintendo for Wii U. After that, Takashi Tezuka took part as the designer of Devil World. Tezuka also worked on Super Mario World developed by Nintendo for Nintendo Switch, Nintendo 3DS, Wii U and Wii. Most lately, Takashi Tezuka worked on The Legend of Zelda: Link's Awakening (2019).

Background for Koji Kondo
Koji Kondo

Koji Kondo

composer

Koji Kondo is a games composer who started the games industry career in 1900. Since then, Kondo has been working with Capcom, Nintendo, Intelligent Systems and Atari. Kondo started as the composer of Takamaru. After that, Koji Kondo took part as the composer of Golf (1980). Kondo also worked on Super Mario Advance developed by Nintendo for Wii U and Game Boy Advance. Most lately, Koji Kondo worked on The Legend of Zelda: Skyward Sword HD.

Background for Shigeru Miyamoto
Shigeru Miyamoto

Shigeru Miyamoto

producer

Shigeru Miyamoto is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Miyamoto has been working with Capcom, SEGA, Nintendo and Inc.. Miyamoto's first published game was Kirby Adventure. Next, Shigeru Miyamoto worked on Pikmin 4 taking on the role of producer. Afterwards, Shigeru Miyamoto worked on Super Mario Galaxy developed by Nintendo in 2007. Most lately, Shigeru Miyamoto worked on Pikmin 3 Deluxe. At the moment, Miyamoto is working on Donkey Kong: Jungle Fever.