Fortnite: Save The World

Fortnite: Save The World

Release date: 2017-07-21 | Platforms: IOS, NINTENDO_SWITCH, PLAYSTATION4, PC, XBOX_ONE.

Fortnite is a survival simulator with an open world.

The primary goal of the game is to collect resources and then try to survive at day and night directly. Players will gather in teams to collect items that they can use to build a Fort during the day and to defend against zombies at night. Construction will be the main mechanics, a lot of items will be in the game. Players can build and edit each wall of their Fort, build stairs, roof and windows, sculpting them according to a particular need. The terrain and map in the game are randomly generated, and players are given various ranged weapons (like a sniper rifle) as well as edged weapons (like a katana). You can also create weapons, and character skills can be customised through upgrades.

The game features four different classes: ninja, alien, commando, and builder. Different classes have different abilities. For example, the builder builds faster and cheaper, and also strengthens the buildings themselves. And the ability to melee is much better in the ninja class than in other classes. Players can also destroy environment objects and scenery to get resources.

Background

DEVELOPERS

Background for Darren Sugg
Darren Sugg

Darren Sugg

director

Darren Sugg is a games director. Sugg has been working with Epic Games and Epic Games Poland. Sugg's first game was Fortnite: Save The World for PC, Xbox One, PlayStation 4 and Nintendo Switch in 2017. Next, Darren Sugg worked on Fortnite Battle Royale taking on the role of director.

Background for Pete Ellis
Pete Ellis

Pete Ellis

artist

Pete Ellis is a games artist. Ellis has been working with Epic Games and Epic Games Poland. Ellis's first game was Fortnite: Save The World for PC, Xbox One, PlayStation 4 and Nintendo Switch in 2017. Then, Pete Ellis went on to work on Fortnite Battle Royale as the artist.

Background for Rom Di Prisco
Rom Di Prisco

Rom Di Prisco

composer

Rom Di Prisco is a games composer. Prisco has been working with Epic Games, Electronic Arts Canada, DrinkBox Studios and Epic Games Poland. Prisco's first game was Need for Speed 3: Hot Pursuit published by Electronic Arts for PC and PlayStation in 1998. Next, Rom Di Prisco worked on Need for Speed: High Stakes taking on the role of composer. Afterwards, Rom Di Prisco worked on Fortnite Battle Royale developed by Epic Games in 2017. Most recently, Rom Di Prisco was involved in the development of Guacamelee! 2.