Diablo

Diablo

Blizzard Entertainment, Ubisoft Entertainment, Electronic Arts
Release date: 1996-12-31 | Platforms: PC, MACOS, PLAYSTATION1.

Traveler, stay awhile and listen...

Darkness stirs beneath Tristram. An ancient evil sweeps across the land, plunging it into civil war and terrorizing the populace. A mad king, his missing son, and a mysterious archbishop are all pieces of the puzzle you need to hack through. You have journeyed to the source of this evil. The town of Tristram - now inhabited only by a handful of survivors, broken and twisted by the madness that has befallen them. A cathedral stands there, built over the ruins of an ancient monastery. Eerie lights and ungodly sounds are heard echoing through its abandoned halls, and that is where you shall venture.

Embark, if you dare, on a quest to destroy The Prime Evil…

Experience the legendary action/RPG that influenced an entire genre.  
Storm Diablo's halls as either a Warrior, a Sorcerer or a Rogue - each with unique skills and abilities.  
Unite to destroy Diablo - up to 4 players can band together via Internet, or play head-to-head via LAN.  
Unprecedented replayability - over 200 different monsters inhabit Diablo's ever-changing labyrinth. Equip epic items to conquer fearsome bosses and their minions.  
A spine-chilling story - experience the horror of a world held in the grasp of The Lord of Terror.

Ahhh, fresh meat!

Travelers looking for the authentic Diablo experience can play the game as it was in 1996, with period-appropriate 20 FPS SVGA graphics, and the ability to matchmake through the classic version of Blizzard’s Battle.net® online-gaming service.
For those wanting something a bit more modern, Blizzard and GOG.COM have collaborated on an updated version of the game tuned for today’s gaming PCs, which includes out-of-the-box Windows 10 compatibility, a host of bug fixes and high-resolution support via aspect ratio-correct upscaling.

The most voted game on the GOG.com wishlist, finally trapped in a DRM-free soulstone!  
Return to the beginning of this dark saga, now in digital format for the first time ever.  
Better value than Wirt's wares, guaranteed.
Background

DEVELOPERS

Background for Michio Okamura
Michio Okamura

Michio Okamura

artist

Michio Okamura is a games artist. Okamura has been working with Blizzard North. Okamura started in 1996 as the artist of Diablo.

Background for Eric Sexton
Eric Sexton

Eric Sexton

writer,designer

Eric Sexton is a games writer and designer. Sexton has been working with Blizzard North. Sexton started in 1996 as the writer of Diablo.

Background for Bill Roper
Bill Roper

Bill Roper

producer

Bill Roper is a games writer, producer and designer. Roper has been working with Blizzard North, Flagship Studios, T3Entertainment and Animation Magic. Roper's first game was Warcraft: Orcs & Humans published by Interplay Productions for PC and macOS in 1994. After that, Bill Roper took part as the writer of Diablo. Afterwards, Bill Roper worked on Warcraft Adventures: Lord of the Clans developed by Animation Magic in 1998. The latest work of Bill Roper was Hellgate: London, published in 2007.

Background for Max Schaefer
Max Schaefer

Max Schaefer

director,designer

Max Schaefer is a games director and designer. Schaefer has been working with Vicarious Visions and Blizzard North. Schaefer's first game was Diablo published by Electronic Arts for PC, macOS and PlayStation in 1996. Then, Max Schaefer went on to work on Diablo II as the director. At the moment, Schaefer is working with Vicarious Visions on Diablo II: Resurrected, which was announced for PC, PlayStation 5, Xbox One and PlayStation 4.

Background for Erich Schaefer
Erich Schaefer

Erich Schaefer

director,designer

Erich Schaefer is a games writer, director and designer. Schaefer has been working with Blizzard North, Flagship Studios and T3Entertainment. Schaefer's first published game was Diablo released in 1996. Next, Erich Schaefer worked on Diablo II taking on the role of director. The latest work of Erich Schaefer was Hellgate: London, published in 2007. Now, Schaefer has joined the team of Diablo: Battle Chest as the director.

Background for Kenneth Williams
Kenneth Williams

Kenneth Williams

producer

Kenneth Williams is a games producer and designer. Williams has been working with Blizzard North, Flagship Studios and T3Entertainment. Williams's first game was Diablo published by Electronic Arts for PC, macOS and PlayStation in 1996. Next, Kenneth Williams worked on Diablo II taking on the role of producer. Later, Williams also was part of the team who developed Diablo II: Lord of Destruction published by Blizzard Entertainment for PC. Most lately, Kenneth Williams worked on Hellgate: London. At the moment, Williams is working on Diablo: Battle Chest, which was announced for PC.

Background for David Brevik
David Brevik

David Brevik

designer

David Brevik is a games director, designer and programmer. Brevik has been working with Vicarious Visions, Blizzard North, Flagship Studios and T3Entertainment. Brevik's first game was Diablo published by Electronic Arts for PC, macOS and PlayStation in 1996. Then, David Brevik went on to work on Diablo II as the director. Later, Brevik also was part of the team who developed Diablo II: Lord of Destruction published by Blizzard Entertainment for PC. The latest work of David Brevik was Hellgate: London, published in 2007. Now, Brevik has joined the team of Diablo: Battle Chest as the director.

Background for Matt Uelmen
Matt Uelmen

Matt Uelmen

composer

Matt Uelmen is a games composer who started the games industry career in 1900. Since then, Uelmen has been working with Runic Games, SunSoft, Blizzard North and Condor. Uelmen's first game was Hobs published by tenekekafalarstudios for PC. Then, Matt Uelmen went on to work on Justice League Task Force as the composer. Uelmen also worked on Torchlight II developed by Runic Games for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most recently, Matt Uelmen was involved in the development of Hob. At the moment, Uelmen is working on Diablo: Battle Chest, which was announced for PC.

Background for Chris Metzen
Chris Metzen

Chris Metzen

director

Chris Metzen is a games writer, director and designer who started the games industry career in 1900. Since then, Metzen has been working with Blizzard North, Mass Media, Saffire and Cinematix Studios. Metzen started as the director of The Grandmaster. Next, Chris Metzen worked on Warcraft II: Tides of Darkness taking on the role of writer. Later, Metzen also was part of the team who developed Diablo published by Electronic Arts for PC, macOS and PlayStation. Most lately, Chris Metzen worked on Diablo III: Eternal Collection. Currently, Metzen is developing Overwatch 2 with Activision Blizzard. The release date is yet to be announced.