Counter-Strike: Source

Counter-Strike: Source

Valve
Release date: 2004-11-01 | Platforms: LINUX, PC, MACOS.

Counter-Strike: Source is the third entry of the big franchise of competitive shooters. Based on a modification to the original Valve game Half-Life, Counter-Strike: Source has no plot yet fully concentrating on a competitive part of the gameplay.

With two opposing teams, Counter Terrorist and Terrorist, each side has a unique set of weapons to choose. Having a big variety for a player, you can select a gun for your particular style of gameplay. Pistols, shotguns, rifles or machine guns are available in the game for a certain price you can earn by winning each round. You can win by successful bombing the target or defusing the bomb, eliminate the whole enemy team or by rescuing hostages. A big choice of game modes also aids plenty amount of maps. You can have a standard match, deathmatch, gun game or jumping challenges. In Counter-Strike: Source anyone can find something for himself.

Background

DEVELOPERS

Background for Viktor Antonov
Viktor Antonov

Viktor Antonov

artist

Viktor Antonov is a games artist who started the games industry career in 1900. Since then, Antonov has been working with Valve Software, Bethesda Softworks, NVIDIA Lightspeed Studios and Arkane Studios. Antonov started as the artist of Kingpin: Reloaded. After that, Viktor Antonov took part as the artist of Redneck Rampage. Later, Antonov also was part of the team who developed Dark Messiah of Might and Magic published by Ubisoft Entertainment for PC and Xbox 360. Most lately, Viktor Antonov worked on Dishonored Definitive Edition. Currently, Antonov is developing The Crossing with Arkane Studios. The release date is yet to be announced.