Baldur's Gate

Baldur's Gate

Overhaul Games, Interplay Productions
Release date: 1998-12-21 | Platforms: MACOS, PC, IOS.

Forced to leave your home under mysterious circumstances, you find yourself drawn into a conflict that has the Sword Coast on the brink of war. Soon you discover there are other forces at work, far more sinister than you could ever imagine...
Since its original release in 1998, Baldur’s Gate has set the standard for Dungeons & Dragons computer roleplaying games. Customize your hero, recruit a party of brave allies, and explore the Sword Coast in your search for adventure, profit… and the truth.
Running on an upgraded and improved version of the Infinity Engine, Baldur’s Gate: Enhanced Edition includes the original Baldur’s Gate adventure, the Tales of the Sword Coast expansion, and all-new content including three new party members.
Key Features
New Adventure: The Black Pits
New Characters: The Blackguard Dorn Il-Khan, Neera the Wild Mage, and Rasaad yn Bashir the Monk
New player character voice sets
Native support for high-resolution widescreen displays
Over 400 improvements to the original game
Improved multiplayer support with connectivity between all platforms

Background

DEVELOPERS

Background for John Gallagher
John Gallagher

John Gallagher

artist

John Gallagher is a games artist. Gallagher has been working with BioWare, Overhaul Games and RuneCraft. Gallagher's first published game was Baldur's Gate released in 1998. Next, John Gallagher worked on Baldur's Gate: The Original Saga taking on the role of artist.

Background for Ray Muzyka
Ray Muzyka

Ray Muzyka

producer

Ray Muzyka is a games producer. Muzyka has been working with BioWare, Overhaul Games and RuneCraft. Muzyka started in 1998 as the producer of Baldur's Gate. Then, Ray Muzyka went on to work on Baldur's Gate: The Original Saga as the producer.

Background for Michael Hoenig
Michael Hoenig

Michael Hoenig

composer

Michael Hoenig is a games composer. Hoenig has been working with BioWare, Overhaul Games, RuneCraft and Kotach. Hoenig's first game was Baldur's Gate published by Interplay Productions for PC, iOS and macOS in 1998. After that, Michael Hoenig took part as the composer of Baldur's Gate II: Shadows of Amn. Hoenig also worked on Baldur's Gate: The Original Saga developed by BioWare for PC. Most recently, Michael Hoenig was involved in the development of The District.

Background for Scott Greig
Scott Greig

Scott Greig

programmer

Scott Greig is a games programmer. Greig has been working with BioWare, Overhaul Games, Beamdog and RuneCraft. Greig's first published game was Baldur's Gate released in 1998. Next, Scott Greig worked on Baldur's Gate: The Original Saga taking on the role of programmer. Greig also worked on Neverwinter Nights: Infinite Dungeons for PC. Most lately, Scott Greig worked on Neverwinter Nights: Enhanced Edition.

Background for Lukas Kristjanson
Lukas Kristjanson

Lukas Kristjanson

writer

Lukas Kristjanson is a games writer. Kristjanson has been working with BioWare, Overhaul Games, Beamdog and RuneCraft. Kristjanson started in 1998 as the writer of Baldur's Gate. After that, Lukas Kristjanson took part as the writer of MDK 2. Kristjanson also worked on Neverwinter Nights developed by BioWare for PC and iOS. Most lately, Lukas Kristjanson worked on MDK2 HD.

Background for James Ohlen
James Ohlen

James Ohlen

designer

James Ohlen is a games director and designer who started the games industry career in 1900. Since then, Ohlen has been working with Aspyr Media, BioWare, Lucasfilm and Edge of Reality. Ohlen's first published game was Shadow Realms. Next, James Ohlen worked on Baldur's Gate taking on the role of designer. Ohlen also worked on Baldur's Gate: The Original Saga developed by BioWare for PC. Most lately, James Ohlen worked on Star Wars: KOTOR.